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7. Wonders

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Wonders

Wonders are special buildings which can each be completed by only one player each game and which often enhance their entire civilization. Every wonder modifies the behavior of your units and cities. Once built, a wonder is placed in the city that constructed it, and cannot be sold or destroyed (unless the entire city is destroyed). However, some wonders are made obsolete by the discovery of a certain advance, and lose their effect. Note the asymmetry: while you must personally achieve the advance required by each wonder to build it, it will be disabled when any player achieves the obsoleting advance.

Catalog

Several schemes are possible for organizing the variety of wonders available in Golden Age of Civilizations. This table arranges them chronologically: each of the eras in the following table groups wonders which require similar numbers of advances before they can be built.

  • Pr: Production cost
  • Pu: Purchase cost
  • Su: Support cost
Era Name Requirement Obsolete by Pu Pr Su Effect
Bronze
Colossus
Bronze Working Flight (Modern) 300.00 480.00 1 +50% trade of the city
Bronze
Pyramids
Masonry None 300.00 480.00 1 +50% food in all your cities
Bronze
Great Wall
Masonry Metallurgy (Gunpowder) 300.00 480.00 1 works as a city wall in all your cities
Bronze
Hanging Gardens
Pottery Railroad (Gunpowder) 300.00 480.00 1 +50% luxury of every city
Iron
Lighthouse
Map Making Magnetism (Gunpowder) 600.00 960.00 4 +50% step cumulation of sea units
Iron
Oracle
Mysticism Theology (Gunpowder) 600.00 960.00 4 +50% luxury of every city
Exploration
Great Library
Literacy Electricity (Industrial) 4,800.00 7,680.00 16 +100% science points in all your cities
Exploration
Marco Polo's Embassy
Trade Communism (Industrial) 4,800.00 7,680.00 16 at the moment: nothing
Exploration
Copernicus' Observatory
Astronomy None 7,200.00 11,520.00 16 +100% science points in the city
Exploration
Sun Tzu's War Academy
Feudalism Mobile Warfare (High-tech) 8,400.00 13,440.00 16 +50% attack power of land units
Exploration
King Richard's Crusade
Engineering Robotics (High-tech) 9,600.00 15,360.00 16 +50% production of the city
Exploration
Magellan's Expedition
Navigation None 21,600.00 34,560.00 16 +50% step cumulation of sea units
Exploration
Leonardo's Workshop
Invention Automobile (Modern) 28,800.00 46,080.00 16 upgrades two obsolete units per day
Exploration
Michelangelo's Chapel
Monotheism None 28,800.00 46,080.00 16 counts as having a Cathedral in all your cities
Exploration
Shakespeare's Theatre
Medicine None 33,600.00 53,760.00 16 +50% luxury in the city
Gunpowder
Isaac Newton's College
Theory of Gravity None 144,000.00 230,400.00 64 +100% science in all your cities
Gunpowder
J.S. Bach's Cathedral
Theology None 148,800.00 238,080.00 64 +100% luxury in all your cities
Gunpowder
Statue of Liberty
Democracy None 249,600.00 399,360.00 64 allows you to choose government without anarchy
Gunpowder
Adam Smith's Trading Company
Economics None 249,600.00 399,360.00 64 +100% trade in all your cities
Gunpowder
Eiffel Tower
Steam Engine None 326,400.00 522,240.00 64 at the moment: nothing
Gunpowder
Darwin's Voyage
Railroad None 700,800.00 1,121,280.00 64 +25000 science points
Industrial
Women's Suffrage
Industrialization None 3,072,000.00 4,915,200.00 256 counts as a police station in all your cities
Industrial
United Nations
Communism None 6,240,000.00 9,984,000.00 256 +50% step cumulation of all units
Modern
Cure For Cancer
Genetic Engineering None 29,107,200.00 46,571,520.00 1024 +50% luxury in all your cities
Modern
Hoover Dam
Electronics None 37,939,200.00 60,702,720.00 1024 works as if you had a Hydro Plant in every city
High-tech
Manhattan Project
Nuclear Fission None 1,542,758,400.00 2,468,412,440.00 4096 at the moment: nothing
High-tech
SETI Program
Computers None 2,383,257,600.00 3,813,212,160.00 4096 +100% science points in all your cities
Space
Apollo Program
Space Flight None 21,285,273,600.00 34,056,437,760.00 16384 at the moment: nothing

 


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